Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
The DrawPrimitive2 function draws nonindexed primitives in which the Microsoft Direct3D runtime has transformed the vertex data.
Syntax
PFND3DDDI_DRAWPRIMITIVE2 Pfnd3dddiDrawprimitive2;
HRESULT Pfnd3dddiDrawprimitive2(
HANDLE hDevice,
const D3DDDIARG_DRAWPRIMITIVE2 *unnamedParam2
)
{...}
Parameters
hDevice
A handle to the display device (graphics context).
unnamedParam2
pData [in]
A pointer to a D3DDDIARG_DRAWPRIMITIVE2 structure that describes the primitive to draw.
Return value
DrawPrimitive2 returns S_OK or an appropriate error result if the primitive is not successfully drawn.
Remarks
Stream zero contains transform vertices and is the only stream that should be accessed.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Available in Windows Vista and later versions of the Windows operating systems. |
Target Platform | Desktop |
Header | d3dumddi.h (include D3dumddi.h) |