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This topic supports the Windows driver infrastructure and is not intended to be used directly from your code.
Syntax
typedef struct RILRADIOSTATEITEM {
DWORD dwItemId;
RILRADIOSTATEITEMFLAG dwItemFlag;
DWORD dwItemAttributes;
union {
int intVal;
unsigned int uintVal;
WCHAR wszVal[32];
int intArray[16];
unsigned int uintArray[16];
BYTE byteArray[64];
} RILITEMVALUEUNION;
RILITEMVALUEUNION itemValueUnion;
WCHAR wszFriendlyName[32];
WCHAR wszItemValueOptions[256];
} RILRADIOSTATEITEM, *LPRILRADIOSTATEITEM;
Members
dwItemId
dwItemFlag
dwItemAttributes
RILITEMVALUEUNION
RILITEMVALUEUNION.intVal
RILITEMVALUEUNION.uintVal
RILITEMVALUEUNION.wszVal[32]
RILITEMVALUEUNION.intArray[16]
RILITEMVALUEUNION.uintArray[16]
RILITEMVALUEUNION.byteArray[64]
itemValueUnion
wszFriendlyName[32]
wszItemValueOptions[256]
Requirements
Requirement | Value |
---|---|
Header | ntddrilapitypes.h (include Rilapitypes.h) |