Note
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Specifies the fill mode to use when rendering triangles.
Syntax
typedef enum D3D12_FILL_MODE {
D3D12_FILL_MODE_WIREFRAME = 2,
D3D12_FILL_MODE_SOLID = 3
} ;
Constants
D3D12_FILL_MODE_WIREFRAME Value: 2 Draw lines connecting the vertices. Adjacent vertices are not drawn. |
D3D12_FILL_MODE_SOLID Value: 3 Fill the triangles formed by the vertices. Adjacent vertices are not drawn. |
Remarks
Fill mode is specified in a D3D12_RASTERIZER_DESC structure.
Requirements
Requirement | Value |
---|---|
Header | d3d12.h |