Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Sets the stream output buffer views.
Syntax
void SOSetTargets(
[in] UINT StartSlot,
[in] UINT NumViews,
[in, optional] const D3D12_STREAM_OUTPUT_BUFFER_VIEW *pViews
);
Parameters
[in] StartSlot
Type: UINT
Index into the device's zero-based array to begin setting stream output buffers.
[in] NumViews
Type: UINT
The number of entries in the pViews array.
[in, optional] pViews
Type: const D3D12_STREAM_OUTPUT_BUFFER_VIEW*
Specifies an array of D3D12_STREAM_OUTPUT_BUFFER_VIEW structures.
Return value
None
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d12.h |
Library | D3d12.lib |
DLL | D3d12.dll |