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Marks the ending of a render pass.
Syntax
void EndRenderPass();
Return value
None
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows 10, version 1809 [desktop apps only] |
| Minimum supported server | Windows Server 2016 [desktop apps only] |
| Target Platform | Windows |
| Header | d3d12.h |
| Library | D3D12.lib |
| DLL | D3D12.dll |