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Gets the sampler state value.
Syntax
HRESULT GetSamplerState(
[in] DWORD Sampler,
[in] D3DSAMPLERSTATETYPE Type,
[out] DWORD *pValue
);
Parameters
[in] Sampler
Type: DWORD
The sampler stage index.
[in] Type
Type: D3DSAMPLERSTATETYPE
This parameter can be any member of the D3DSAMPLERSTATETYPE enumerated type.
[out] pValue
Type: DWORD*
State value to get. The meaning of this value is determined by the Type parameter.
Return value
Type: HRESULT
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.
Remarks
This method will not return device state for a device that is created using D3DCREATE_PUREDEVICE. If you want to use this method, you must create your device with any of the other values in D3DCREATE."
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d9.h (include D3D9.h) |
Library | D3D9.lib |