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Retrieves the currently set pixel shader.
Syntax
HRESULT GetPixelShader(
[out, retval] IDirect3DPixelShader9 **ppShader
);
Parameters
[out, retval] ppShader
Type: IDirect3DPixelShader9**
Pointer to a pixel shader interface.
Return value
Type: HRESULT
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.
Remarks
This method will not work on a device that is created using D3DCREATE_PUREDEVICE.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d9helper.h (include D3D9.h) |
Library | D3D9.lib |