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Gets the stream source frequency divider value.
Syntax
HRESULT GetStreamSourceFreq(
UINT StreamNumber,
UINT *Divider
);
Parameters
StreamNumber
Type: [in] UINT
Stream source number.
Divider
Type: [out] UINT*
Returns the frequency divider value.
Return value
Type: HRESULT
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.
Remarks
Vertex shaders can now be invoked more than once per vertex. See Drawing Non-Indexed Geometry.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d9helper.h (include D3D9.h) |
Library | D3D9.lib |