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Sets the material properties for the device.
Syntax
HRESULT SetMaterial(
[in] const D3DMATERIAL9 *pMaterial
);
Parameters
[in] pMaterial
Type: const D3DMATERIAL9*
Pointer to a D3DMATERIAL9 structure, describing the material properties to set.
Return value
Type: HRESULT
If the method succeeds, the return value is D3D_OK. D3DERR_INVALIDCALL if the pMaterial parameter is invalid.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d9helper.h (include D3D9.h) |
Library | D3D9.lib |