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Finishes the storyboard within the specified time, compressing the storyboard if necessary.
Syntax
HRESULT Finish(
[in] UI_ANIMATION_SECONDS completionDeadline
);
Parameters
[in] completionDeadline
The maximum amount of time that the storyboard can use to finish playing.
Return value
If the method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code. See Windows Animation Error Codes for a list of error codes.
Remarks
This method has no effect on storyboard events. Events continue to be raised as expected while the storyboard plays.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7, Windows Vista and Platform Update for Windows Vista [desktop apps | UWP apps] |
Minimum supported server | None supported |
Target Platform | Windows |
Header | uianimation.h |
DLL | UIAnimation.dll |
See also
IUIAnimationManager::FinishAllStoryboards
IUIAnimationStoryboard::Abandon