Note
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Determines what gamma is used for interpolation and blending.
Syntax
typedef enum D2D1_GAMMA1 {
D2D1_GAMMA1_G22,
D2D1_GAMMA1_G10,
D2D1_GAMMA1_G2084 = 2,
D2D1_GAMMA1_FORCE_DWORD = 0xffffffff
} ;
Constants
D2D1_GAMMA1_G22 Colors are manipulated in 2.2 gamma color space. |
D2D1_GAMMA1_G10 Colors are manipulated in 1.0 gamma color space. |
D2D1_GAMMA1_G2084 Value: 2 Colors are manipulated in ST.2084 PQ gamma color space. |
D2D1_GAMMA1_FORCE_DWORD Value: 0xffffffff |
Requirements
Requirement | Value |
---|---|
Header | d2d1_3.h |