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The FlushIntention enumeration specifies when to flush the queue of graphics operations.
Syntax
typedef enum FlushIntention {
FlushIntentionFlush = 0,
FlushIntentionSync
} ;
Constants
FlushIntentionFlush Value: 0 When passed to the Graphics::Flush method, specifies that pending rendering operations are executed as soon as possible. The Graphics::Flush method is not synchronized with the completion of the rendering operations and might return before the rendering operations are completed. |
FlushIntentionSync When passed to the Graphics::Flush method, specifies that pending rendering operations are executed as soon as possible. The Graphics::Flush method is synchronized with the completion of the rendering operations; that is, it will not return until after the rendering operations are completed. |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows XP, Windows 2000 Professional [desktop apps only] |
Minimum supported server | Windows 2000 Server [desktop apps only] |
Header | gdiplusenums.h (include Gdiplus.h) |