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The HANDLETABLE structure is an array of handles, each of which identifies a graphics device interface (GDI) object.
Syntax
typedef struct tagHANDLETABLE {
HGDIOBJ objectHandle[1];
} HANDLETABLE, *PHANDLETABLE, *LPHANDLETABLE;
Members
objectHandle[1]
An array of handles.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 2000 Professional [desktop apps only] |
Minimum supported server | Windows 2000 Server [desktop apps only] |
Header | wingdi.h (include Windows.h) |