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GKComponent.Entity Property

Definition

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual GameplayKit.GKEntity? Entity { [Foundation.Export("entity", ObjCRuntime.ArgumentSemantic.Weak)] get; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("entity", ObjCRuntime.ArgumentSemantic.Weak)>]
member this.Entity : GameplayKit.GKEntity

Property Value

Attributes

Applies to