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SKNode.InsertChild(SKNode, IntPtr) Method

Definition

Inserts node at the position that is specified by index into the list of this node's children.

[Foundation.Export("insertChild:atIndex:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void InsertChild(SpriteKit.SKNode node, IntPtr index);
[<Foundation.Export("insertChild:atIndex:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member InsertChild : SpriteKit.SKNode * nativeint -> unit
override this.InsertChild : SpriteKit.SKNode * nativeint -> unit

Parameters

node
SKNode
index
IntPtr

nativeint

Attributes

Applies to