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SKScene.PhysicsWorld Property

Definition

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual SpriteKit.SKPhysicsWorld PhysicsWorld { [Foundation.Export("physicsWorld")] get; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("physicsWorld")>]
member this.PhysicsWorld : SpriteKit.SKPhysicsWorld

Property Value

Attributes

Applies to