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SKShader.AddUniform(SKUniform) Method

Definition

[Foundation.Export("addUniform:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void AddUniform(SpriteKit.SKUniform uniform);
[<Foundation.Export("addUniform:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member AddUniform : SpriteKit.SKUniform -> unit
override this.AddUniform : SpriteKit.SKUniform -> unit

Parameters

uniform
SKUniform
Attributes

Applies to