BitmapEffect.CreateBitmapEffectOuter Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Caution
BitmapEffects are deprecated and no longer function. Consider using Effects where appropriate instead.
Creates a handle to an IMILBitmapEffect object that is used to initialize a custom effect.
protected:
static System::Runtime::InteropServices::SafeHandle ^ CreateBitmapEffectOuter();
[System.Security.SecurityCritical]
[System.Security.SecurityTreatAsSafe]
protected static System.Runtime.InteropServices.SafeHandle CreateBitmapEffectOuter();
[System.Security.SecurityCritical]
[System.Security.SecurityTreatAsSafe]
[System.Obsolete("BitmapEffects are deprecated and no longer function. Consider using Effects where appropriate instead.")]
protected static System.Runtime.InteropServices.SafeHandle CreateBitmapEffectOuter();
[System.Obsolete("BitmapEffects are deprecated and no longer function. Consider using Effects where appropriate instead.")]
protected static System.Runtime.InteropServices.SafeHandle CreateBitmapEffectOuter();
[<System.Security.SecurityCritical>]
[<System.Security.SecurityTreatAsSafe>]
static member CreateBitmapEffectOuter : unit -> System.Runtime.InteropServices.SafeHandle
[<System.Security.SecurityCritical>]
[<System.Security.SecurityTreatAsSafe>]
[<System.Obsolete("BitmapEffects are deprecated and no longer function. Consider using Effects where appropriate instead.")>]
static member CreateBitmapEffectOuter : unit -> System.Runtime.InteropServices.SafeHandle
[<System.Obsolete("BitmapEffects are deprecated and no longer function. Consider using Effects where appropriate instead.")>]
static member CreateBitmapEffectOuter : unit -> System.Runtime.InteropServices.SafeHandle
Protected Shared Function CreateBitmapEffectOuter () As SafeHandle
Returns
A handle to an IMILBitmapEffect object.
- Attributes
Remarks
Framework interaction with custom effects is handled through an IMILBitmapEffect object. The outer effect is initialized with the custom effect through the InitializeBitmapEffect method.