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Information about the XGameRuntimeOptions structure.
Syntax
struct XGameRuntimeOptions
{
XGameRuntimeGameConfigSource gameConfigSource;
const char* gameConfig;
}
Members
gameConfigSource
Type: XGameRuntimeGameConfigSource
gameConfig
Type: const char*
Remarks
The gameConfig field allows an app to pass a game config to the runtime. The gameConfig can be specified in different ways, as dictated by the gameConfigSource field. It may be one of:
| Game Config Type | Interpretation |
| --- | --- |
| Default | gameConfig must be null here. The default game config for the process will be used. |
| Inline | gameConfig is a UTF-8 string containing the entire game config contents. |
| File | gameConfig is a path to a game config file. This can be an absolute path or a relative path relative to the current directory. |
Requirements
Header: XGameRuntimeInit.h
Library: xgameruntime.lib
Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles
See also
XGameRuntimeInitializeWithOptions
XGameRuntimeConfigSource
XGameRuntimeInit
Developing new titles using Gaming Runtime