Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Information specific to the ConnectToNetworkCompleted type of state change.
Syntax
struct PartyConnectToNetworkCompletedStateChange : PartyStateChange {
PartyStateChangeResult result;
PartyError errorDetail;
PartyNetworkDescriptor networkDescriptor;
void* asyncIdentifier;
PartyNetwork* network;
}
Members
result
PartyStateChangeResult
Indicates that the connect to network operation Succeeded or provides the reason that it failed.
errorDetail
PartyError
A diagnostic value providing additional troubleshooting information regarding any potential error condition.
The human-readable form of this error detail can be retrieved via PartyManager::GetErrorMessage().
networkDescriptor
PartyNetworkDescriptor
The network descriptor provided to the call associated with this state change.
asyncIdentifier
void*
The async identifier provided to the call associated with this state change.
network
PartyNetwork*
The network that was connected to.
Requirements
Header: Party.h