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This test verifies that, on a network with enough bandwidth to transfer the content in real time or faster, once a DMR starts rendering the content, it continues to play the entire content without re-buffering. The test is completed using the following:
A network with approximately constant throughput of 16 Mbps, such as a network that simulates an interference-free 802.11g wireless network
A/V content with an instantaneous system bitrate that never exceeds 11 Mbps
Test details
Associated requirements |
Device.Media.DMR.Base.PlayBackPerformanceConstrainedBandwidth |
Platforms |
Windows 7 (x64) Windows 7 (x86) Windows 8 (x64) Windows 8 (x86) Windows 8.1 x64 Windows 8.1 x86 |
Expected run time |
~6 minutes |
Categories |
Experiences |
Type |
Manual |
Running the test
Before you run the test, complete the test setup as described in the test requirements: Digital Media Renderer Testing Prerequisites.
Troubleshooting
For troubleshooting information, see Troubleshooting Device.Media Testing.
More information
Parameters
Parameter | Description |
---|---|
WDKData_DeviceUUID |
The Device ID |
WDKData_MSCP |
The MSCP |
Command syntax
Command option | Description |
---|---|
NetMediaLogoTests.exe NETMEDIA_0153 /dmrID=[Query WDKData_DeviceUUID] /mscp=[WDKData_MSCP] |
Runs the test. |
Note
For command-line help for this test binary, type /h.
File list
File | Location |
---|---|
NetMediaLogoTests.exe |
<testbinroot>\nttest\multimediatest\sharing\netmedialogotests |