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Gets or sets the Texture at the specified sampler number.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public Texture this [
int index
] { get; set; }
Property Value
The Texture at the specified index.
Exceptions
Exception type | Condition |
---|---|
InvalidOperationException | The sampler number is invalid. It is either less than zero or greater than the maximum number of textures available for the graphics device. |
ObjectDisposedException | Item was called after the GraphicsDevice was disposed. |
See Also
Reference
GraphicsDevice.SamplerStates Property
GraphicsDevice.Textures Property
GraphicsDevice.VertexTextures Property
TextureCollection Class
TextureCollection Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista