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Note
This enumeration is available only when developing for Windows.
Defines the target platform to be used when compiling content.
Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public enum TargetPlatform
Members
Member name | Description | |
---|---|---|
Unknown | Represents an unknown platform. | |
Windows | The Windows platform. | |
Xbox360 | The Xbox 360 game console. |
See Also
Reference
BuildContent.TargetPlatform Property
BuildXact.TargetPlatform Property
ContentProcessorContext.TargetPlatform Property
ContentWriter.TargetPlatform Property
ContentTypeWriter.GetRuntimeType Method
ContentTypeWriter.GetRuntimeReader Method
Effect.CompileEffectFromFile Method
ShaderCompiler.AssembleFromFile Method
ShaderCompiler.CompileFromFile Method
ShaderCompiler.CompileFromSource Method
Microsoft.Xna.Framework Namespace
Programming Guide
How to: Write a Custom Importer and Processor
Platforms
Windows XP SP2, Windows Vista