AudioEffect Class 
Definition
Important
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Represents an audio effect.
public ref class AudioEffect sealed/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.MTA)]
class AudioEffect final[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.MTA)]
public sealed class AudioEffectPublic NotInheritable Class AudioEffect- Inheritance
- Attributes
Windows requirements
| Device family | 
							Windows 10 (introduced in 10.0.10240.0) | 
| API contract | 
							Windows.Foundation.UniversalApiContract (introduced in v1.0) | 
Remarks
The AudioCaptureEffectsManager and AudioRenderEffectsManager classes can be used to discover the audio processing chain on a device.
See the Audio effects discovery sample for an example of how to query and monitor audio effects on render and capture audio devices.
Properties
| AcousticEchoCancellationConfiguration | Gets the AcousticEchoCancellationConfiguration associated with the audio effect. | 
| AudioEffectType | Gets the type of the audio effect. | 
| CanSetState | Gets a boolean value indicating whether the audio effect supports setting its internal state with a call to <Windows.Media.Effects.AudioEffect.SetState(Windows.Media.Effects.AudioEffectState)>. | 
| State | Gets the current state of the audio effect. | 
Methods
| SetState(AudioEffectState) | Sets the current state of the audio effect. |