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The GetSymbolName method returns the name of a symbol in a symbol group.
Syntax
HRESULT GetSymbolName(
[in] ULONG Index,
[out, optional] PSTR Buffer,
[in] ULONG BufferSize,
[out, optional] PULONG NameSize
);
Parameters
[in] Index
The index of the symbol whose name you want. The index of a symbol is an identification number. The index ranges from zero through the number of symbols in the symbol group minus one.
[out, optional] Buffer
The symbol name. If Buffer is NULL, this information is not returned.
[in] BufferSize
The size of the buffer that Buffer points to. This size includes the space for the '\0' terminating character.
[out, optional] NameSize
The size of the symbol name. This size includes the space for the '\0' terminating character. If NameSize is NULL, this information is not returned.
Return value
Return code | Description |
---|---|
|
The method was successful. |
|
The method was successful. However, the name of the symbol did not fit in the buffer referred to by the Buffer parameter, so a truncated name was returned. |
This method can also return error values. For more information, see Return Values.
Remarks
For more information about symbol groups, see Scopes and Symbol Groups.
Requirements
Requirement | Value |
---|---|
Target Platform | Desktop |
Header | dbgeng.h (include Dbgeng.h) |