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Sets the state of the global effects (GFX) node in the audio engine.
Syntax
NTSTATUS SetGfxState(
[in] ULONG ulNodeId,
[in] BOOL bEnable
);
Parameters
[in] ulNodeId
The ID of the GFX node.
[in] bEnable
The state of the GFX node.
Return value
SetGfxState returns S_OK, if the call was successful. Otherwise, the method returns an appropriate error code.
Requirements
Requirement | Value |
---|---|
Target Platform | Universal |
Header | portcls.h |