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Multiplies the two matrices and stores the result in this matrix.
Syntax
void SetProduct(
[ref] const Matrix4x4F & a,
[ref] const Matrix4x4F & b
);
Parameters
[ref] a
Type: const Matrix4x4F
The first matrix to multiply.
[ref] b
Type: const Matrix4x4F
The second matrix to multiply.
Return value
None
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d2d1_1helper.h |