Note
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Identifiers for properties of the Border effect.
Syntax
typedef enum D2D1_BORDER_PROP {
D2D1_BORDER_PROP_EDGE_MODE_X = 0,
D2D1_BORDER_PROP_EDGE_MODE_Y = 1,
D2D1_BORDER_PROP_FORCE_DWORD = 0xffffffff
} ;
Constants
D2D1_BORDER_PROP_EDGE_MODE_X Value: 0 The edge mode in the X direction for the effect. You can set this to clamp, wrap, or mirror. The type is D2D1_BORDER_EDGE_MODE. The default value is D2D1_BORDER_EDGE_MODE_CLAMP. |
D2D1_BORDER_PROP_EDGE_MODE_Y Value: 1 The edge mode in the Y direction for the effect. You can set this to clamp, wrap, or mirror. The type is D2D1_BORDER_EDGE_MODE. The default value is D2D1_BORDER_EDGE_MODE_CLAMP. |
D2D1_BORDER_PROP_FORCE_DWORD Value: 0xffffffff |
Requirements
Requirement | Value |
---|---|
Header | d2d1effects.h |