Note
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Identifiers for the properties of the Brightness effect.
Syntax
typedef enum D2D1_BRIGHTNESS_PROP {
D2D1_BRIGHTNESS_PROP_WHITE_POINT = 0,
D2D1_BRIGHTNESS_PROP_BLACK_POINT = 1,
D2D1_BRIGHTNESS_PROP_FORCE_DWORD = 0xffffffff
} ;
Constants
D2D1_BRIGHTNESS_PROP_WHITE_POINT Value: 0 The upper portion of the brightness transfer curve. The white point adjusts the appearance of the brighter portions of the image. This property is for both the x value and the y value, in that order. Each of the values of this property are between 0 and 1, inclusive. The type is D2D1_VECTOR_2F. The default value is (1.0f, 1.0f). |
D2D1_BRIGHTNESS_PROP_BLACK_POINT Value: 1 The lower portion of the brightness transfer curve. The black point adjusts the appearance of the darker portions of the image. This property is for both the x value and the y value, in that order. Each of the values of this property are between 0 and 1, inclusive. The type is D2D1_VECTOR_2F. The default value is (0.0f, 0.0f). |
D2D1_BRIGHTNESS_PROP_FORCE_DWORD Value: 0xffffffff |
Requirements
Requirement | Value |
---|---|
Header | d2d1effects.h |