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Get the properties of the texture resource.
Syntax
void GetDesc(
[out] D3D11_TEXTURE1D_DESC *pDesc
);
Parameters
[out] pDesc
Type: D3D11_TEXTURE1D_DESC*
Pointer to a resource description (see D3D11_TEXTURE1D_DESC).
Return value
None
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d11.h |
Library | D3D11.lib |