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Gets the pixel aspect ratio for an input stream on the video processor.
Syntax
void VideoProcessorGetStreamPixelAspectRatio(
[in] ID3D11VideoProcessor *pVideoProcessor,
[in] UINT StreamIndex,
[out] BOOL *pEnabled,
[out] DXGI_RATIONAL *pSourceAspectRatio,
[out] DXGI_RATIONAL *pDestinationAspectRatio
);
Parameters
[in] pVideoProcessor
A pointer to the ID3D11VideoProcessor interface. To get this pointer, call ID3D11VideoDevice::CreateVideoProcessor.
[in] StreamIndex
The zero-based index of the input stream. To get the maximum number of streams, call ID3D11VideoProcessorEnumerator::GetVideoProcessorCaps and check the MaxStreamStates structure member.
[out] pEnabled
Receives the value TRUE if the pixel aspect ratio is specified. Otherwise, receives the value FALSE.
[out] pSourceAspectRatio
A pointer to a DXGI_RATIONAL structure. If *pEnabled is TRUE, this parameter receives the pixel aspect ratio of the source rectangle.
[out] pDestinationAspectRatio
A pointer to a DXGI_RATIONAL structure. If *pEnabled is TRUE, this parameter receives the pixel aspect ratio of the destination rectangle.
Return value
None
Remarks
When the method returns, if *pEnabled is TRUE, the pSourceAspectRatio and pDestinationAspectRatio parameters contain the pixel aspect ratios. Otherwise, the default pixel aspect ratio is 1:1 (square pixels).
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d3d11.h |