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D3D11_DOMAIN_SHADER_TRACE_DESC structure (d3d11shadertracing.h)

Describes an instance of a ___domain shader to trace.

Syntax

typedef struct D3D11_DOMAIN_SHADER_TRACE_DESC {
  UINT64 Invocation;
} D3D11_DOMAIN_SHADER_TRACE_DESC;

Members

Invocation

The invocation number of the instance of the ___domain shader.

Remarks

This API requires the Windows Software Development Kit (SDK) for Windows 8.

Requirements

Requirement Value
Minimum supported client Windows 8 [desktop apps only]
Minimum supported server Windows Server 2012 [desktop apps only]
Header d3d11shadertracing.h

See also

Shader Structures