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Adds a collection of barriers into a graphics command list recording.
Requires the DirectX 12 Agility SDK 1.608 or later.
Syntax
void Barrier(
UINT32 NumBarrierGroups,
const D3D12_BARRIER_GROUP *pBarrierGroups
);
Parameters
NumBarrierGroups
Number of barrier groups pointed to by pBarrierGroups.
pBarrierGroups
Pointer to an array of D3D12_BARRIER_GROUP objects.
Return value
None
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d12.h |
Library | D3d12.lib |
DLL | D3d12.dll |