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Sets the scale used for inverse transforms.
Syntax
HRESULT SetInverseScale(
[in] FLOAT InverseScale
);
Parameters
[in] InverseScale
Type: FLOAT
Scale used for inverse transforms. Setting InverseScale to 0 causes the default value of 1/N to be used, where N is the product of the transformed dimension lengths.
Return value
Type: HRESULT
Returns one of the return codes described in the topic Direct3D 11 Return Codes.
Remarks
SetInverseScale sets the scale used by ID3DX11FFT::InverseTransform.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3dcsx.h |
Library | D3dcsx.lib |