Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Adds two vectors.
Syntax
| add dst, src0, src1 |
|---|
where
- dst is the destination register.
- src0 is a source register.
- src1 is a source register.
Remarks
| Pixel shader versions | 1_1 | 1_2 | 1_3 | 1_4 | 2_0 | 2_x | 2_sw | 3_0 | 3_sw |
|---|---|---|---|---|---|---|---|---|---|
| add | x | x | x | x | x | x | x | x | x |
The following code snippet shows the operations performed.
dest.x = src0.x + src1.x;
dest.y = src0.y + src1.y;
dest.z = src0.z + src1.z;
dest.w = src0.w + src1.w;
Instruction Information
| Requirement | Value |
|---|---|
| Minimum operating system | Windows 98 |
Related topics