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InterlockedOr function (HLSL reference)

Performs a guaranteed atomic or.

Syntax

void InterlockedOr(
  in  R dest,
  in  T value,
  out T original_value
);

Parameters

dest [in]

Type: R

The destination address.

value [in]

Type: T

The input value.

original_value [out]

Type: T

Optional. The original input value.

Return value

This function does not return a value.

Remarks

This operation can only be performed on int or uint typed resources and shared memory variables. There are two possible uses for this function. The first is when R is a shared memory variable type. In this case, the function performs an atomic or of value to the shared memory register referenced by dest. The second scenario is when R is a resource variable type. In this scenario, the function performs an atomic or of value to the resource ___location referenced by dest. The overloaded function has an additional output variable which will be set to the original value of dest. This overloaded operation is only available when R is readable and writable.

Interlocked operations do not imply any memory fence/barrier.

Minimum Shader Model

This function is supported in the following shader models.

Shader Model Supported
Shader Model 5 and higher shader models yes

 

This function is supported in the following types of shaders:

Vertex Hull Domain Geometry Pixel Compute
x x x x x x

 

See also

Intrinsic Functions

Shader Model 5