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Sets the sampler state value.
Syntax
HRESULT SetSamplerState(
[in] DWORD Sampler,
[in] D3DSAMPLERSTATETYPE Type,
[in] DWORD Value
);
Parameters
[in] Sampler
Type: DWORD
The sampler stage index. For more info about sampler stage, see Sampling Stage Registers in vs_3_0 (DirectX HLSL).
[in] Type
Type: D3DSAMPLERSTATETYPE
This parameter can be any member of the D3DSAMPLERSTATETYPE enumerated type.
[in] Value
Type: DWORD
State value to set. The meaning of this value is determined by the Type parameter.
Return value
Type: HRESULT
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d9helper.h (include D3D9.h) |
Library | D3D9.lib |