AUAudioUnitBus Class
Definition
Important
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An input or output connection to an audio unit.
[Foundation.Register("AUAudioUnitBus", true)]
public class AUAudioUnitBus : Foundation.NSObject
[<Foundation.Register("AUAudioUnitBus", true)>]
type AUAudioUnitBus = class
inherit NSObject
- Inheritance
- Attributes
Constructors
| Name | Description |
|---|---|
| AUAudioUnitBus() |
Creates a new AUAudioUnitBus with default values. |
| AUAudioUnitBus(AVAudioFormat, NSError) |
Creates a new AUAudioUnitBus with the specified |
| AUAudioUnitBus(NativeHandle) |
A constructor used when creating managed representations of unmanaged objects. Called by the runtime. |
| AUAudioUnitBus(NSObjectFlag) |
Constructor to call on derived classes to skip initialization and merely allocate the object. |
Properties
| Name | Description |
|---|---|
| AccessibilityAttributedUserInputLabels | (Inherited from NSObject) |
| AccessibilityRespondsToUserInteraction | (Inherited from NSObject) |
| AccessibilityTextualContext | (Inherited from NSObject) |
| AccessibilityUserInputLabels | (Inherited from NSObject) |
| BusType |
Gets a value of type AUAudioUnitBusType that tells whether this is an input or output connection. |
| Class | (Inherited from NSObject) |
| ClassHandle |
The Objective-C class handle for this class. |
| ContextPresentationLatency |
Gets or sets the latency of the processing context for the audio unit. |
| DebugDescription | (Inherited from NSObject) |
| Description | (Inherited from NSObject) |
| Enabled |
Gets or sets a value that determines whether the bus is active. |
| ExposedBindings | (Inherited from NSObject) |
| Format |
Gets a value that provides a detailed description of the channels and formats of audio data. |
| Handle |
Handle (pointer) to the unmanaged object representation. (Inherited from NSObject) |
| Index |
Gets the zero-based ___location of this audio bus in the array that contains it. |
| IsDirectBinding | (Inherited from NSObject) |
| IsProxy | (Inherited from NSObject) |
| MaximumChannelCount |
Gets or sets the maximum number of audio channels that the bus supports. |
| Name |
Gets or sets the name for the bus. |
| OwnerAudioUnit |
Gets the audio unit that owns this bus. |
| RetainCount | (Inherited from NSObject) |
| Self | (Inherited from NSObject) |
| ShouldAllocateBuffer | |
| Superclass | (Inherited from NSObject) |
| SuperHandle |
Handle used to represent the methods in the base class for this NSObject. (Inherited from NSObject) |
| SupportedChannelCounts |
Gets or sets an array that contains the allowable channel counts for this bus. |
| SupportedChannelLayoutTags |
Gets an array of audio channel layout tags that are supported by this bus. |
| Zone | (Inherited from NSObject) |