AssetConversionStatus Struct
Definition
Important
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The status of the conversion. Terminal states are 'Cancelled', 'Failed', 'Succeeded'.
public readonly struct AssetConversionStatus : IEquatable<Azure.MixedReality.RemoteRendering.AssetConversionStatus>
type AssetConversionStatus = struct
Public Structure AssetConversionStatus
Implements IEquatable(Of AssetConversionStatus)
- Inheritance
-
AssetConversionStatus
- Implements
Constructors
| Name | Description |
|---|---|
| AssetConversionStatus(String) |
Initializes a new instance of AssetConversionStatus. |
Properties
| Name | Description |
|---|---|
| Cancelled |
The conversion was cancelled. This is a terminal state. |
| Failed |
The conversion has failed. Check the 'error' field for more details. This is a terminal state. |
| NotStarted |
The conversion was created but hasn't started. |
| Running |
The conversion is running. |
| Succeeded |
The conversion has succeeded. Check the 'output' field for output asset ___location. This is a terminal state. |
Methods
| Name | Description |
|---|---|
| Equals(AssetConversionStatus) |
Indicates whether the current object is equal to another object of the same type. |
| ToString() |
Returns the fully qualified type name of this instance. |
Operators
| Name | Description |
|---|---|
| Equality(AssetConversionStatus, AssetConversionStatus) |
Determines if two AssetConversionStatus values are the same. |
| Implicit(String to AssetConversionStatus) |
Converts a string to a AssetConversionStatus. |
| Inequality(AssetConversionStatus, AssetConversionStatus) |
Determines if two AssetConversionStatus values are not the same. |