EnabledState Struct
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Whether to enable use of this rule. Permitted values are 'Enabled' or 'Disabled' Serialized Name: EnabledState
public readonly struct EnabledState : IEquatable<Azure.ResourceManager.Cdn.Models.EnabledState>
type EnabledState = struct
Public Structure EnabledState
Implements IEquatable(Of EnabledState)
- Inheritance
-
EnabledState
- Implements
Constructors
| EnabledState(String) |
Initializes a new instance of EnabledState. |
Properties
| Disabled |
Disabled Serialized Name: EnabledState.Disabled |
| Enabled |
Enabled Serialized Name: EnabledState.Enabled |
Methods
| Equals(EnabledState) |
Indicates whether the current object is equal to another object of the same type. |
| ToString() |
Returns the fully qualified type name of this instance. |
Operators
| Equality(EnabledState, EnabledState) |
Determines if two EnabledState values are the same. |
| Implicit(String to EnabledState) |
Converts a String to a EnabledState. |
| Inequality(EnabledState, EnabledState) |
Determines if two EnabledState values are not the same. |