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GKLeaderboard.LoadEntriesAsync Method

Definition

Overloads

LoadEntriesAsync(GKPlayer[], GKLeaderboardTimeScope)

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual System.Threading.Tasks.Task<GameKit.GKEntriesForPlayersResult> LoadEntriesAsync(GameKit.GKPlayer[] players, GameKit.GKLeaderboardTimeScope timeScope);
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member LoadEntriesAsync : GameKit.GKPlayer[] * GameKit.GKLeaderboardTimeScope -> System.Threading.Tasks.Task<GameKit.GKEntriesForPlayersResult>
override this.LoadEntriesAsync : GameKit.GKPlayer[] * GameKit.GKLeaderboardTimeScope -> System.Threading.Tasks.Task<GameKit.GKEntriesForPlayersResult>

Parameters

players
GKPlayer[]

Returns

Attributes

Applies to

LoadEntriesAsync(GKLeaderboardPlayerScope, GKLeaderboardTimeScope, NSRange)

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual System.Threading.Tasks.Task<GameKit.GKEntriesForPlayerScopeResult> LoadEntriesAsync(GameKit.GKLeaderboardPlayerScope playerScope, GameKit.GKLeaderboardTimeScope timeScope, Foundation.NSRange range);
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member LoadEntriesAsync : GameKit.GKLeaderboardPlayerScope * GameKit.GKLeaderboardTimeScope * Foundation.NSRange -> System.Threading.Tasks.Task<GameKit.GKEntriesForPlayerScopeResult>
override this.LoadEntriesAsync : GameKit.GKLeaderboardPlayerScope * GameKit.GKLeaderboardTimeScope * Foundation.NSRange -> System.Threading.Tasks.Task<GameKit.GKEntriesForPlayerScopeResult>

Parameters

range
NSRange

Returns

Attributes

Applies to