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Add(SCNNode)
|
Adds node as a child of this SCNNode.
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AddAnimation(CAAnimation, String)
|
Adds the animation to this SCNNode and associates it with the key.
|
|
AddAnimation(ISCNAnimationProtocol, String)
|
Adds scnAnimation, identified with the specified key.
|
|
AddAnimation(SCNAnimationPlayer, NSString)
|
|
AddAudioPlayer(SCNAudioPlayer)
|
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AddChildNode(SCNNode)
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AddNodes(SCNNode[])
|
Adds the specified nodes as children of this SCNNode.
|
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AddObserver(NSObject, NSString, NSKeyValueObservingOptions, IntPtr)
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(Inherited from NSObject)
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AddObserver(NSObject, String, NSKeyValueObservingOptions, IntPtr)
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(Inherited from NSObject)
|
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AddObserver(NSString, NSKeyValueObservingOptions, Action<NSObservedChange>)
|
Registers an object for being observed externally using an arbitrary method.
(Inherited from NSObject)
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|
AddObserver(String, NSKeyValueObservingOptions, Action<NSObservedChange>)
|
Registers an object for being observed externally using an arbitrary method.
(Inherited from NSObject)
|
|
AddParticleSystem(SCNParticleSystem)
|
|
AwakeFromNib()
|
(Inherited from NSObject)
|
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BeginInvokeOnMainThread(Action)
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(Inherited from NSObject)
|
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BeginInvokeOnMainThread(Selector, NSObject)
|
Invokes asynchrously the specified code on the main UI thread.
(Inherited from NSObject)
|
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Bind(NSString, NSObject, String, NSBindingOptions)
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(Inherited from NSObject)
|
|
Bind(NSString, NSObject, String, NSDictionary)
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(Inherited from NSObject)
|
|
Clone()
|
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CommitEditing()
|
(Inherited from NSObject)
|
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CommitEditing(NSObject, Selector, IntPtr)
|
(Inherited from NSObject)
|
|
ConformsToProtocol(NativeHandle)
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(Inherited from NSObject)
|
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ConvertPositionFromNode(SCNVector3, SCNNode)
|
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ConvertPositionToNode(SCNVector3, SCNNode)
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ConvertTransformFromNode(SCNMatrix4, SCNNode)
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ConvertTransformToNode(SCNMatrix4, SCNNode)
|
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ConvertVectorFromNode(SCNVector3, SCNNode)
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|
ConvertVectorToNode(SCNVector3, SCNNode)
|
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Copy()
|
(Inherited from NSObject)
|
|
Copy(NSZone)
|
Performs a copy of the underlying Objective-C object.
|
|
Create()
|
|
DangerousAutorelease()
|
Calls the 'autorelease' selector on this object.
(Inherited from NSObject)
|
|
DangerousRelease()
|
Calls the 'release' selector on this object.
(Inherited from NSObject)
|
|
DangerousRetain()
|
Calls the 'retain' selector on this object.
(Inherited from NSObject)
|
|
DidChange(NSKeyValueChange, NSIndexSet, NSString)
|
(Inherited from NSObject)
|
|
DidChange(NSString, NSKeyValueSetMutationKind, NSSet)
|
(Inherited from NSObject)
|
|
DidChangeValue(String)
|
(Inherited from NSObject)
|
|
DidHintFocusMovement(UIFocusMovementHint)
|
Called when a focus change may soon happen.
|
|
DidUpdateFocus(UIFocusUpdateContext, UIFocusAnimationCoordinator)
|
Delegate method called shortly after focus has changed to a new UIView.
|
|
Dispose()
|
Releases the resources used by the NSObject object.
(Inherited from NSObject)
|
|
Dispose(Boolean)
|
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DoesNotRecognizeSelector(Selector)
|
(Inherited from NSObject)
|
|
EncodeTo(NSCoder)
|
Encodes the state of the object using the provided encoder.
|
|
EnumerateChildNodes(SCNNodeHandler)
|
|
EnumerateHierarchy(SCNNodeHandler)
|
|
Equals(NSObject)
|
(Inherited from NSObject)
|
|
Equals(Object)
|
(Inherited from NSObject)
|
|
FindChildNode(String, Boolean)
|
|
FindNodes(SCNNodePredicate)
|
|
FlattenedClone()
|
|
FromGeometry(SCNGeometry)
|
|
FromModelObject(MDLObject)
|
|
GetAction(String)
|
|
GetAnimation(NSString)
|
Developers should not use this deprecated method. Developers should use 'GetAnimationPlayer' instead.
|
|
GetAnimation(String)
|
Returns the animation that is identified by the supplied key.
|
|
GetAnimationKeys()
|
|
GetAnimationPlayer(NSString)
|
|
GetBindingInfo(NSString)
|
(Inherited from NSObject)
|
|
GetBindingOptionDescriptions(NSString)
|
(Inherited from NSObject)
|
|
GetBindingValueClass(NSString)
|
(Inherited from NSObject)
|
|
GetBoundingBox(SCNVector3, SCNVector3)
|
|
GetBoundingSphere(SCNVector3, NFloat)
|
Returns true, and fills center and radius with the bounding sphere data, if the geometry object has volume. Otherwise, returns false and the parameters are undefined.
|
|
GetDictionaryOfValuesFromKeys(NSString[])
|
(Inherited from NSObject)
|
|
GetEnumerator()
|
Gets an enumerator for iterating over the node's descendants.
|
|
GetHashCode()
|
Generates a hash code for the current instance.
(Inherited from NSObject)
|
|
GetMethodForSelector(Selector)
|
(Inherited from NSObject)
|
|
GetNativeHash()
|
(Inherited from NSObject)
|
|
GetSoundIdentifier(UIFocusUpdateContext)
|
|
HasActions()
|
|
HitTest(SCNVector3, SCNVector3, NSDictionary)
|
|
HitTest(SCNVector3, SCNVector3, SCNHitTestOptions)
|
Returns an array of hit test results for descendant nodes that intersect with a line between pointA and pointB.
|
|
Init()
|
(Inherited from NSObject)
|
|
InitializeHandle(NativeHandle, String)
|
(Inherited from NSObject)
|
|
InitializeHandle(NativeHandle)
|
(Inherited from NSObject)
|
|
InsertChildNode(SCNNode, IntPtr)
|
Inserts the provided child node at the specified index.
|
|
Invoke(Action, Double)
|
(Inherited from NSObject)
|
|
Invoke(Action, TimeSpan)
|
(Inherited from NSObject)
|
|
InvokeOnMainThread(Action)
|
(Inherited from NSObject)
|
|
InvokeOnMainThread(Selector, NSObject)
|
Invokes synchrously the specified code on the main UI thread.
(Inherited from NSObject)
|
|
IsAnimationPaused(NSString)
|
|
IsAnimationPaused(String)
|
Returns a Boolean value that tells whether the animation that is identified by the specified key is paused.
|
|
IsEqual(NSObject)
|
(Inherited from NSObject)
|
|
IsKindOfClass(Class)
|
(Inherited from NSObject)
|
|
IsMemberOfClass(Class)
|
(Inherited from NSObject)
|
|
LocalRotate(SCNQuaternion)
|
|
LocalTranslate(SCNVector3)
|
|
Look(SCNVector3, SCNVector3, SCNVector3)
|
|
Look(SCNVector3)
|
|
MarkDirty()
|
Promotes a regular peer object (IsDirectBinding is true) into a toggleref object.
(Inherited from NSObject)
|
|
MutableCopy()
|
(Inherited from NSObject)
|
|
ObjectDidEndEditing(NSObject)
|
(Inherited from NSObject)
|
|
ObserveValue(NSString, NSObject, NSDictionary, IntPtr)
|
(Inherited from NSObject)
|
|
PauseAnimation(NSString)
|
|
PauseAnimation(String)
|
Pauses the animation that is identified by the provided key.
|
|
PerformSelector(Selector, NSObject, Double, NSString[])
|
(Inherited from NSObject)
|
|
PerformSelector(Selector, NSObject, Double)
|
(Inherited from NSObject)
|
|
PerformSelector(Selector, NSObject, NSObject)
|
(Inherited from NSObject)
|
|
PerformSelector(Selector, NSObject)
|
(Inherited from NSObject)
|
|
PerformSelector(Selector, NSThread, NSObject, Boolean, NSString[])
|
(Inherited from NSObject)
|
|
PerformSelector(Selector, NSThread, NSObject, Boolean)
|
(Inherited from NSObject)
|
|
PerformSelector(Selector)
|
(Inherited from NSObject)
|
|
PrepareForInterfaceBuilder()
|
(Inherited from NSObject)
|
|
RemoveAction(String)
|
|
RemoveAllActions()
|
|
RemoveAllAnimations()
|
|
RemoveAllAnimationsWithBlendOutDuration(NFloat)
|
|
RemoveAllAudioPlayers()
|
|
RemoveAllParticleSystems()
|
|
RemoveAnimation(NSString, NFloat)
|
Deprecated. Developers should use RemoveAnimationUsingBlendOutDuration(NSString, NFloat).
|
|
RemoveAnimation(NSString)
|
|
RemoveAnimation(String, NFloat)
|
Removes the animation that is identified by the provided key, fading it out over duration seconds.
|
|
RemoveAnimation(String)
|
Removes the animation that is identified by the provided key.
|
|
RemoveAnimationUsingBlendOutDuration(NSString, NFloat)
|
Removes the specified animation, blending it out over the specified duration.
|
|
RemoveAudioPlayer(SCNAudioPlayer)
|
|
RemoveFromParentNode()
|
|
RemoveObserver(NSObject, NSString, IntPtr)
|
(Inherited from NSObject)
|
|
RemoveObserver(NSObject, NSString)
|
(Inherited from NSObject)
|
|
RemoveObserver(NSObject, String, IntPtr)
|
(Inherited from NSObject)
|
|
RemoveObserver(NSObject, String)
|
(Inherited from NSObject)
|
|
RemoveParticleSystem(SCNParticleSystem)
|
|
ReplaceChildNode(SCNNode, SCNNode)
|
|
RespondsToSelector(Selector)
|
(Inherited from NSObject)
|
|
ResumeAnimation(NSString)
|
|
ResumeAnimation(String)
|
Resumes the animation that is identified by the provided key.
|
|
Rotate(SCNQuaternion, SCNVector3)
|
|
RunAction(SCNAction, Action)
|
|
RunAction(SCNAction, String, Action)
|
|
RunAction(SCNAction, String)
|
|
RunAction(SCNAction)
|
|
SetBoundingBox(SCNVector3, SCNVector3)
|
|
SetNeedsFocusUpdate()
|
When this is the active focus environment, requests a focus update, which can potentially change the PreferredFocusedView. (See also UpdateFocusIfNeeded().)
|
|
SetNilValueForKey(NSString)
|
(Inherited from NSObject)
|
|
SetSpeed(NFloat, NSString)
|
Deprecated. Developers should use Speed, instead.
|
|
SetValueForKey(NSObject, NSString)
|
(Inherited from NSObject)
|
|
SetValueForKeyPath(NativeHandle, NSString)
|
(Inherited from NSObject)
|
|
SetValueForKeyPath(NSObject, NSString)
|
(Inherited from NSObject)
|
|
SetValueForUndefinedKey(NSObject, NSString)
|
(Inherited from NSObject)
|
|
SetValuesForKeysWithDictionary(NSDictionary)
|
(Inherited from NSObject)
|
|
ShouldUpdateFocus(UIFocusUpdateContext)
|
Called prior to the current object either losing or receiving focus. If either focus environment returns false, the focus update is canceled.
|
|
ToString()
|
Returns a string representation of the value of the current instance.
(Inherited from NSObject)
|
|
Unbind(NSString)
|
(Inherited from NSObject)
|
|
UpdateFocusIfNeeded()
|
If any focus environment has a pending update, this method forces an immediate focus update. Unlike SetNeedsFocusUpdate(), this method may be called by any IUIFocusEnvironment, whether it currently contains focus or not.
|
|
ValueForKey(NSString)
|
(Inherited from NSObject)
|
|
ValueForKeyPath(NSString)
|
(Inherited from NSObject)
|
|
ValueForUndefinedKey(NSString)
|
(Inherited from NSObject)
|
|
WillChange(NSKeyValueChange, NSIndexSet, NSString)
|
(Inherited from NSObject)
|
|
WillChange(NSString, NSKeyValueSetMutationKind, NSSet)
|
(Inherited from NSObject)
|
|
WillChangeValue(String)
|
(Inherited from NSObject)
|