SCNVector3.ComponentMax Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
| Name | Description |
|---|---|
| ComponentMax(SCNVector3, SCNVector3) |
Calculate the component-wise maximum of two vectors |
| ComponentMax(SCNVector3, SCNVector3, SCNVector3) |
Calculate the component-wise maximum of two vectors |
ComponentMax(SCNVector3, SCNVector3)
Calculate the component-wise maximum of two vectors
public static SceneKit.SCNVector3 ComponentMax(SceneKit.SCNVector3 a, SceneKit.SCNVector3 b);
static member ComponentMax : SceneKit.SCNVector3 * SceneKit.SCNVector3 -> SceneKit.SCNVector3
Parameters
First operand
Second operand
Returns
The component-wise maximum
Applies to
ComponentMax(SCNVector3, SCNVector3, SCNVector3)
Calculate the component-wise maximum of two vectors
public static void ComponentMax(ref SceneKit.SCNVector3 a, ref SceneKit.SCNVector3 b, out SceneKit.SCNVector3 result);
static member ComponentMax : SCNVector3 * SCNVector3 * SCNVector3 -> unit
Parameters
First operand
Second operand
- result
- SCNVector3
The component-wise maximum