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SKPhysicsBody.CreateEdgeLoop Method

Definition

Overloads

CreateEdgeLoop(CGPath)

[Foundation.Export("bodyWithEdgeLoopFromPath:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static SpriteKit.SKPhysicsBody CreateEdgeLoop(CoreGraphics.CGPath path);
[<Foundation.Export("bodyWithEdgeLoopFromPath:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member CreateEdgeLoop : CoreGraphics.CGPath -> SpriteKit.SKPhysicsBody

Parameters

path
CGPath

Returns

Attributes

Applies to

CreateEdgeLoop(CGRect)

[Foundation.Export("bodyWithEdgeLoopFromRect:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static SpriteKit.SKPhysicsBody CreateEdgeLoop(CoreGraphics.CGRect rect);
[<Foundation.Export("bodyWithEdgeLoopFromRect:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member CreateEdgeLoop : CoreGraphics.CGRect -> SpriteKit.SKPhysicsBody

Parameters

rect
CGRect

Returns

Attributes

Applies to