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Indicates that the current contents of a resource can be discarded. The current contents of the resource are no longer valid allowing optimizations for subsequent operations such as ResourceBarrier.
Syntax
void DiscardResource(
ID3D12Resource *pResource,
const D3D12_DISCARD_REGION *pRegion
);
Parameters
pResource
A pointer to the ID3D12Resource interface for the resource to discard.
pRegion
A pointer to a D3D12_DISCARD_REGION structure that describes details for the discard-resource operation.
Return value
None
Requirements
Requirement | Value |
---|---|
Header | d3d12video.h |
DLL | d3d12.dll |