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SCNVector3.TransformPosition Method

Definition

Overloads

Name Description
TransformPosition(SCNVector3, SCNMatrix4)

Transform a Position by the given Matrix

TransformPosition(SCNVector3, SCNMatrix4, SCNVector3)

Transform a Position by the given Matrix

TransformPosition(SCNVector3, SCNMatrix4)

Transform a Position by the given Matrix

public static SceneKit.SCNVector3 TransformPosition(SceneKit.SCNVector3 pos, SceneKit.SCNMatrix4 mat);
static member TransformPosition : SceneKit.SCNVector3 * SceneKit.SCNMatrix4 -> SceneKit.SCNVector3

Parameters

pos
SCNVector3

The column-based position to transform

mat
SCNMatrix4

The desired transformation

Returns

The transformed position

Applies to

TransformPosition(SCNVector3, SCNMatrix4, SCNVector3)

Transform a Position by the given Matrix

public static void TransformPosition(ref SceneKit.SCNVector3 pos, ref SceneKit.SCNMatrix4 mat, out SceneKit.SCNVector3 result);
static member TransformPosition : SCNVector3 * SCNMatrix4 * SCNVector3 -> unit

Parameters

pos
SCNVector3

The column-based position to transform

mat
SCNMatrix4

The desired transformation

result
SCNVector3

The transformed position

Applies to